![]() The basic idea: from a single core set of rules, multiple RPG settings could be supported.Īs I understand it, at the start of the 90s TSR ended all their separate non-AD&D games such as Gamma World and even Basic D&D, and Amazing Engine was the de-facto replacement. ![]() We begin with a look at a non-D&D roleplaying game produced by TSR in the early 90s, whose core conceit is pretty much given away in the title!īughunters was one of numerous worlds designed for use with the Amazing Engine gaming system, released by TSR in 1993. Time again for another compilation of old School Dungeons & Dragons posts from twitter! I am still not tired of exploring the history and mechanics of classic RPGs and the adventures written for them.īughunters (1993), by Lester Smith.
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